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City skylines most efficient road layout
City skylines most efficient road layout





city skylines most efficient road layout

These roads look kinda cool but I haven't used them that much yet. The Network Extensions Project recently added some new roads that are intended for neighborhood-traffic (tiny roads). You could see a picture of dirt-roads in a village near my city below: These roads are very cheap but you could get traffic jams if you intent to use it for something else than local traffic. These roads are for local traffic only and don't need to handle that much traffic. I only use them in villages outside of the city where there are no future expansions planned. Thus when starting the first approach might be better. I could upgrade these roads to 6-lane or 8-lane roads if needed and it works better than two one-way roads. In those cases I'm often building two-way roads like you could see below: Especially at junctions you could get into trouble. However, when I'm zoning a new area with as main goal to make it high density from the start this approach might work less good.

city skylines most efficient road layout

This solution is quite cheap and is good for further developments in the future. The two one-way roads you can see were upgraded to two 4-lane one-way roads, which makes it a nice boulevard that could handle a lot of traffic. Still I'm using roads with the same width in here. All the buildings are high density and all the green places you can see in the distance are being developed. I'll give you some examples below:Ībove you could see a photo of my city when I just started with it. You could actually really lower costs of roads without degrading roads to dirt-roads.

city skylines most efficient road layout

Something I could recommend is the Network Extensions Project I was talking about in this thread earlier. I guess the question boils down to, is the freight traffic also GENERATED by the asset or is the area's freight traffic demand merely being SERVICED by the asset? If it is the latter, you would think adding more hubs would proportionally increase capacity while reducing the load on each hub.I see Only the bare necessity then. Would you mind if I ask you for some example pictures? :DDDDD Would this really give you 4x the capacity or does the game just in-turn generate 4x the traffic along with it? And you increase the # of cargo hubs from 1 to 4.

city skylines most efficient road layout

So what is the answer? Lets say you take a busy highly-developed industrial area in your city. Now having two lanes to exit on with no cross traffic to slow down the exit, will maximize the throughput of the station. Only 1 vehicle at a time can enter to be processed at a time, so more lanes in will just cause congestion. it is the limited processing speed of the cargo transfer inside the station that is the bottleneck/choke point. Originally posted by tenderloveheart:The road in front of the cargo terminals is not the problem.







City skylines most efficient road layout